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Marketing Research Applied Insight, 6th Edition [Repost]

Marketing Research Applied Insight, 6th Edition [Repost]
Marketing Research: Applied Insight, 6th Edition
English | 2020 | ISBN: 1292308729 | 971 Pages | PDF (True) | 15 MB
Marketing Research: Applied Insight, 6th Edition, by Nunan, Birks and Malhotra is the leading marketing research text focused on the key challenges facing marketing research in a European context. This comprehensive text offers a clear explanation and discussion of concepts, and a wealth of European and international case material showing how researchers apply concepts and techniques. It also integrates with online resources for students and an instructor's manual including key discussion points.

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Marketing Research An Applied Orientation, Global 7th Edition (repost)

Marketing Research An Applied Orientation, Global 7th Edition (repost)
Marketing Research: An Applied Orientation, Global 7th Edition
English | 2020 | ISBN: 1292265639 | 890 Pages | PDF (True) | 47 MB
With a do-it-yourself, hands-on approach, Marketing Research: An Applied Orientation illustrates the interaction between marketing research decisions and marketing management decisions. This text uses a practical six-step framework for conducting marketing research, utilising a variety of marketing companies to highlight qualitative and quantitative research strategies. The 7th Edition provides current, contemporary, and illustrative material sensitive to user needs. And with detailed emphasis on how to run the SPSS and SAS programs, marketing research students obtain the most extensive help available on this industry.

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Manual of Chess Combinations, Vol. 1a

Manual of Chess Combinations, Vol. 1a
Sergey Ivashchenko, "Manual of Chess Combinations, Vol. 1a"
English | 2006 | ISBN: 5946930451, 5946930443 | PDF | pages: 114 | 4.8 mb
The book is a new edition of a bestseller by an experienced coach Sergey Ivashchenko. Over 250,000 copies of his books were sold in the Soviet Union in the late 1980's. This book is intended for beginners, both children and adults. The themes are: Mate in one, Mate in two, Win a queen, Win a rook, Win a piece, etc.

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Managing Narcissists, Blamers, Dramatics and More

Managing Narcissists, Blamers, Dramatics and More
Managing Narcissists, Blamers, Dramatics and More...: Research-Driven Scripts For Managing Difficult Personalities At Work (Leadership IQ Fast Reads) by Mark Murphy
English | December 15, 2019 | ISBN: 1732048460 | 115 pages | EPUB | 0.24 Mb
From New York Times bestseller Mark Murphy comes the definitive guide to managing difficult people! Do you ever have to deal with giant egos, or blamers, or people who find drama in every little thing? Do you have to work with anyone who always sees the negative in any situation? Or someone who is hyper-sensitive and always gets their feelings hurt? This book gives you the research-backed scripts to manage the most difficult personalities on your team, including Dramatics, Blamers, Narcissists, the Confidently Incompetent, Negative Personalities, Talented Terrors, and more! This book gives you the specific scripts to improve even the most difficult personalities! Mark Murphy is a New York Times bestselling author, contributor to Forbes, and the founder of Leadership IQ, ranked one of the Top 10 Leadership Development Firms in the world. Mark's books include Hiring for Attitude, Truth At Work: The Science of Delivering Tough Messages, Hundred Percenters: Challenge Your People to Give It Their All and They'll Give You Even More, and HARD Goals: The Science of Getting From Where You Are to Where You Want to Be. His work has appeared in The Wall Street Journal, The New York Times, Fortune, Forbes, Bloomberg BusinessWeek, and U.S. News & World Report. Mark has also appeared on CNN, NPR, CBS Sunday Morning, and ABC's 20/20. Learn more atwww.leadershipiq.com

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Mama's Gotta Work Stories and Survival Hacks from Real-Life Working Moms on Conscious Parenting, Career Success, and Tr

Mama's Gotta Work Stories and Survival Hacks from Real-Life Working Moms on Conscious Parenting, Career Success, and Tr
Charleyne Oulton, "Mama's Gotta Work: Stories and Survival Hacks from Real-Life Working Moms on Conscious Parenting, Career Success, and Tr"
English | ISBN: 1988736935 | 2020 | 248 pages | EPUB | 2 MB
Foreword written by Workin' Moms creator, executive producer, writer, and star of the television comedy series, Catherine Reitman. This book was written by working moms, for working moms. When it comes time to go "back to work," what additional challenges might mom expect? Is it possible to implement conscious parenting while simultaneously achieving career success and also discovering true fulfillment in life? What sort of new learning curves may she face mentally, emotionally, physically, and even spiritually? How might she adapt to the social status change to "mom" in the public world, while still maintaining the most important role of mom at home in private? Let's get real and start the conversation.

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Making Phaser 3 Peg Solitaire Browser Games A Starter Kit for Jump to Capture Game Mechanics

Making Phaser 3 Peg Solitaire Browser Games A Starter Kit for Jump to Capture Game Mechanics
Making Phaser 3 Peg Solitaire Browser Games: A Starter Kit for "Jump to Capture" Game Mechanics (Creating Phaser 3 Games) by Stephen Gose
English | January 15, 2019 | ISBN: N/A | ASIN: B07MVPBNBT | 170 pages | EPUB | 3.06 Mb
Making Peg Solitaire with Phaser III Series is a tutorial hands-on guide for creating online games using the latest released edition. This tutorial is a single chapter focused on building a Peg Solitaire game logic and mechanics. It is one chapter in a series of 16+ great classic game mechanics techniques. I decided to sell each chapter separately. All tutorials in this series are written in a fun, friendly style with several completed game projects and open-ended exercises that encourage you to build include your own game assets and features. You also have access to bonus content downloads, supporting tools, and source code snippets to add your own modification.

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Making Phaser 3 Collapsing Blocks Browser Games

Making Phaser 3 Collapsing Blocks Browser Games
Making Phaser 3 Collapsing Blocks Browser Games: Creating "Same Game" Mechanics for Phaser.js Gaming Frameworks v3.16+ (Creating Phaser 3 Games) by Stephen Gose
English | November 18, 2020 | ISBN: N/A | ASIN: B08NVL6D36 | 149 pages | EPUB | 2.92 Mb
Making Browser Games with Phaser III Series is a tutorial hands-on guide for creating online games using the latest released Phaser JS Gaming Framework. This tutorial is a single chapter focused on building a Collapsing Blocks game logic and mechanics. It is one chapter in a series of 16+ great classic game mechanics techniques. I decided to sell each chapter separately to cater to client's demands. All tutorials in this series are written in a fun, friendly style with several completed game projects and open-ended exercises that encourage you to build include your own game assets and features. You also have access to bonus content downloads, supporting tools, and source code snippets to add your own modification. Making Browser Games Series contains several sections. It starts with a Game Overview into the goals, game ludology, workstation set-up, and generation tools. In a matter of hours, you will have a working game prototype for this game's mechanics. All that remains is to add your own artwork and additional game features; over the next few days, you have a completed game ready to deploy in the "apps" stores. The second half of this tutorial demonstrates how to integrate several game genres with this simple Collapsing Block game.This particular pamphlet leads you into a Collapsing Block casual game. Then, it integrates the Collapsing Blocks game mechanics into a highly addictive RPG Adventure game of exploration and survival. You need this pamphlet as a foundation to integrate collapsing blocks puzzles into various game genres. You'll find detailed working examples, with dozens of illustrations and many concepts you can freely apply into your own gaming projects. All the source code annotations enhance the book's explanation. What you'll learn:By the end of this workbook, you'll have integrated into your own game designs: - Adopted processes for business project management and agile software development. - Organized a standard file structure for developing games in general; - Used a blank game template to scaffold further game projects; - Imported resources and game assets; - Displayed, animated and moved game avatars on various screen renderings; - Deployed heads-up display (HUD) on game scenes both inside and outside the canvas; - Used customized web fonts; - Incorporated multiple game-inputs (touch, multi-touch, accelerometer, mouse, and keyboard); - Rendered several physics systems in v3.15+; - Included graphics effects (gfx) (particle systems, rotations, fades, shaders and more); - Created and managed game state-phases; - Managed permanent game assets across state-phases; - Optimized your game for various mobile devices; - Integrated 3rd-party scripts, plug-ins, and services for v3.15+. - Deploy single- and multi-player games. - Web Sockets demystified for scalable massive online game deployments. Who This Book Is For:Students of - and professionals in - game art and animations with some experience in HTML5 and jаvascript who want to enhance - or begin learning - the essential techniques of game programming skills in both the Phaser v3.15.x official and community editions. If you are interested in making browser games, especially for the mobile market, then Making Browser Games Series is a perfect choice.

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