Strona Główna » Materiały dla 16.11.2022 » Strona 22

Creating Creature Fur Using XGen & Arnold - The Gnomon Workshop

Creating Creature Fur Using XGen & Arnold - The Gnomon Workshop
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 48000 Hz | Duration: 12h 02m | 5.19 GB
Genre: eLearning | Language: English
Discover how to create creature fur from scratch in Maya using XGen and Arnold with Creature FX Artist Bruno Tornisielo. This 2.5-hour workshop details Bruno's process for crafting believable hair and fur, starting with a simple sphere to demonstrate XGen's fundamental tools and principles. Bruno reveals all the important tools needed to create curves and modifiers and discusses how to create clumps, cuts, noise, and curls.
With the foundations covered, Bruno covers the importance of separating the groom into layers to gain complete control over the groom. He shares the entire process for creating all the guides and layers for the full groom and demonstrates the modifiers required for each layer before walking through his light rig and shaders. Bruno also details how to paint maps using ZBrush as an added bonus. The workflow follows through to the final render in Arnold and shows how to create an interactive groom for your portfolio.

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