Strona Główna » Materiały dla 28.08.2022 » Strona 46

Altium Designer 22.8.2 Build 66 Win x64

Altium Designer 22.8.2 Build 66 Win x64
Altium Designer 22.8.2 Build 66 | 3.0 Gb
Product:Altium Designer
Version:22.8.2 Build 66
Supported Architectures:x64
Website Home Page :www.altium.com
Languages Supported:english
System Requirements:Windows *
Size:3.0 Gb

The software developer Altium is pleased to announce the availability of Altium Designer 22.8.2 Build 66, the PCB industry's leading design tool, allows engineers to focus more on designing and worry less about supply chain shortages.

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ZBrush QuickStart Introduction P1

ZBrush QuickStart Introduction P1
ZBrush QuickStart Introduction P1

Content Source:https://www.skillshare.com/classes/ZBrush-QuickStart-Introduction-P1/355445984
Genre / Category:
3D Tutorials

Lanuage : English | File Size :1.1GB
Are you Creative or Hobbyist interested in learning the Basics of Digital Sculpting in ZBrush (2022.0.5 and up) Quickly?
Experienced Instruction can help you spend less time learning and more time creating.

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Wingfox Studio – Procreate Illustration Workflow – Gathering of Monster

Wingfox Studio – Procreate Illustration Workflow – Gathering of Monster
Wingfox – Procreate Illustration Workflow – Gathering of Monster with Wingfox Studio
Content Source:https://www.wingfox.com/c/8841
Genre / Category:
Drawing & Painting , Art 

Lanuage : English | File Size :1.9GB
In this tutorial, we will cover how to render atmosphere, enrich the scene, add elements and design characters, which aims to help students who don't know how to start and enrich the scene when illustrating. Everyone who wants to be a illustrator or is interested in illustration can get improve in this tutorial.

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Wingfox – Character Painting in Photoshop

Wingfox – Character Painting in Photoshop
Wingfox – Character Painting in Photoshop
Content Source:https://www.wingfox.com/c/8318
Genre / Category:
Photoshop Tutorials

Lanuage : English | File Size :5.1GB
The tutorial covers a full set of workflow for character creation, raging from designing, coloring and Detailing. Apart from practical techniques, the tutorial also features with fine arts theory and in-depth analysis of the model. To create a good piece of artwork, your understanding is the key. Knowing one step or two, or simply copying over the techniques from others will not yield a complete artwork of your own. By breaking down every step, the lecturer will guide you through the whole process, showing you how to relate theory to the real life.

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Wingfox – CG Digital Environment Painting from A to Z

Wingfox – CG Digital Environment Painting from A to Z
Wingfox – CG Digital Environment Painting from A to Z with Ran Niangao and Unle Lin
Content Source:https://wingfox.artstation.com/projects/3dZo12
Genre / Category:
Photoshop Tutorials

Lanuage : English | File Size :4.2GB
This tutorial is a beginner's guide for digital scene painting, which covers a comprehensive set of knowledge for your self-improvement.

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USD in Houdini 19.5 with Jeronimo Maggi | FXPHD

USD in Houdini 19.5 with Jeronimo Maggi | FXPHD
USD in Houdini 19.5 with Jeronimo Maggi | FXPHD
Content Source:https://www.fxphd.com/details/650/
Genre / Category:
3D Tutorials

Lanuage : English | File Size :1.9GB
This course is a follow-up of HOU221: USD and LOPs for Houdini Artists which was released using Houdini 18.5. One year later, Houdini 19.5 was released and with it, a lot of changes have been introduced in Solaris and Karma. This course will cover some of the new workflows that were introduced as well as changes in previous workflows that were modified since the last course was released.  It is recommended you watch this course right after finishing HOU221 since we will be working with the same files and showing what has changed between Houdini 18.5 and 19.5. The main areas that will be updated in this mini-course are changes to Karma, an overview of surfacing with MaterialX, and using the new Component Builder.

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Advanced Animation Separating Performance from Mechanics with Aaron Blaise

Advanced Animation Separating Performance from Mechanics with Aaron Blaise
Creaturetteacher – Advanced Animation: Separating Performance from Mechanics with Aaron Blaise
Content Source:https://creatureartteacher.com/product/advanced-animation-separating-performance-from-mechanics/
Genre / Category:
Drawing & Painting , Art 

Lanuage : English | File Size :10.2GB
ntroducing a brand new ANIMATION course from animator and director Aaron Blaise. Watch as he teaches youAdvanced Animation Techniques.

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The Principles and Methods of Storyboarding – The Beginners Step-By-Step Guide

The Principles and Methods of Storyboarding – The Beginners Step-By-Step Guide
The Principles and Methods of Storyboarding – The Beginners Step-By-Step Guide
Content Source:https://www.skillshare.com/classes/The-Principles-and-Methods-of-Storyboarding-The-Beginners-Step-By-Step-Guide/1229040949?via=search-layout-grid
Genre / Category:
Drawing & Painting , Art 

Lanuage : English | File Size :369MB
In this course we are gonna dive in depth about the principles and methods of storyboarding, of creating a successful storyboard.

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Designing & Creating a Creature Bust – From 2d Concept to Final 3d Asset

Designing & Creating a Creature Bust – From 2d Concept to Final 3d Asset
The Gnomon Workshop – Designing & Creating a Creature Bust – From 2d Concept to Final 3d Asset By Pascal Raimbault
Content Source:https://www.thegnomonworkshop.com/tutorials/designing-creating-a-creature-bust
Genre / Category:
3D Tutorials

Lanuage : English | File Size :2.8GB
This creature design workshop by Wētā FX Lead 3D Modeler, Pascal Raimbault, covers his complete pipeline for concepting unique characters for production. Starting from the 2D design in Krita, Pascal moves on to progressively build a 3D model that is truthful to the original concept, using Maya and ZBrush.

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