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The Gnomon Workshop - Original Creature Concepts

The Gnomon Workshop - Original Creature Concepts
Original Creature Concepts - Exploration to Presentation
Instructors: Pablo Munoz Gomez | 8 Lessons | Duration: 2h 48m
Video: MP4 1920x1080 48 KHz | English | Size: 852 MB
In this workshop, Concept and Character Artist Pablo Munoz Gomez shares his workflow for generating an original and appealing creature concept from an arrangement of abstract 3D shapes. The process covers everything from the initial idea, explaining the methodology and core concepts of the technique, all the way to the final render and composite. The steps to achieve figurative forms may seem counterintuitive, but producing quick variations early on is crucial for the development of a solid and convincing design.

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The Gnomon Workshop - Grooming in Yeti

The Gnomon Workshop - Grooming in Yeti
Grooming in Yeti - Hair Solutions for an Animation Pipeline
Instructors: Victor J Garza | 21 Lessons | Duration: 2h 21m
Video: MP4 1920x1080 48 KHz | English | Size: 1.6 GB
This animation workshop by Victor Javier Garza, Hair & Cloth Lead in the film and TV industry, introduces how Yeti can be used to create convincing hair for use in a professional animation pipeline. Over 21 chapters, Victor reveals how Yeti's tools go far beyond simply grooming hair while providing all the steps needed to create your own finalized groom.

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The Gnomon Workshop - Creating Translucent Creature Skin

The Gnomon Workshop - Creating Translucent Creature Skin
Creating Translucent Creature Skin - Painting Techniques
Instructors: Gino Acevedo | 5 Lessons | Duration: 1h 51m
Video: MP4 1920x1080 48 KHz | English | Size: 404 MB
Gino Acevedo, Creative Art Director at Weta Digital, shares his personal approach to "hand-painting" creature designs in Photoshop. Widely known in the industry for his special FX airbrushing techniques on blockbuster movie prosthetics and puppets, Gino reveals how he now uses traditional-inspired techniques — similar to those used on silicone models — to achieve the ultimate translucent skin for convincing creature designs.

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The Gnomon Workshop - Creating Stylized VFX in Unreal Engine 5

The Gnomon Workshop - Creating Stylized VFX in Unreal Engine 5
Instructors: Pawel Margacz | 15 Lessons | Duration: 4h 54m
Video: MP4 1920x1080 48 KHz | English | Size: 1.68 GB
Discover how to create visual effects for games using the most up-to-date techniques in Unreal Engine 5 with Senior VFX Artist at People Can Fly, Pawel Margacz. Learn Pawel's complete workflow for creating magical spell FX for UE5 from scratch: Using meshes from Houdini and textures in Substance Designer, Pawel assembles a magical projectile in Niagara, demonstrating how to match character and effects animations to create a dynamic, game-ready attack in Unreal 5.
This 4.5-hour workshop is ideal for anyone interested in learning more about creating VFX using Unreal Engine, Houdini, and Substance Designer. It is also an excellent guide for technical artists looking to gain more insight into VFX implementation using blueprints, including how to create and set up Unreal scenes with characters. In addition, Pawel dives deep into Substance Designer's and Niagara's nodes to build up layers of easily-adjustable effects animations. He shares how to work with panning textures with UV distortion techniques, as well as how to use tileable noise textures. He also details the timing and matching of effects with character animations.

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